Waitlist joined!
Wait for launch to start catching mobs and earning real graded Pokémon cards.
🎟️ Lobby passlive
You're
#… in line
of … miners
    ⏳ Launching soon
    🔒 Your spot is saved for this network and this browser.
    Real card in play
    Waiting for the vault…
    Next gold drop--:--
    Card vault$0
    next card at $10
    N
    1 onlinein the lobby
    REAL CARD
      Buy $LODE

      Creator fees spawn gold nuggets. Catch the real graded card roaming the block island.

      Waitlist joined!
      Wait for launch to start catching mobs and earning real graded Pokémon cards.

      The island opens at launch. Get in line now: earlier spots start with more gold nuggets.

      Connecting to the island…
      • WASD / ZQSD move · Shift run · Space jump
      • Left click throw · Right click / F gold nugget · 1 2 / wheel switch · Esc pause
      • Left thumb: move · Right thumb: look around
      • White button: throw a snowball · Gold button: throw a gold nugget
      • WASD / ZQSD move · Space jump · Left click throw snowballs off the edge · Esc pause
      • Left thumb: move · Right thumb: look · White button: throw a snowball off the edge

      No wallet needed to play. Snowballs are free and unlimited: catch all 30 mobs to complete the bestiary and win a real card. Gold nuggets are the only things that can catch the roaming card.

      No wallet, no sign-up. Your spot is saved for this network and this browser, and your bonus gold nuggets will be waiting in your bag at launch.

      How it works

      Early miners get more gold nuggets

      LODE opens at launch. Until then, everyone waits in the glass lobby floating above the island, in order of arrival. When the island opens, the earliest miners start with a bag of gold nuggets: the only things that can catch the real graded card.

      #…your spot in line
      …miners in line right now
      Soonuntil launch
      One spot per network. It's handed out the first time you open LODE and saved in this browser. Coming back never moves you down.
      No wallet, no sign-up. Just open the site before launch. Hang out in the lobby, throw snowballs at the island below.
      At launch, open LODE again from the same network or browser: your bonus gold nuggets land in your bag, once.

      How it works from launch

      One block island, shared by everyone, fuelled only by the coin's own creator fees. Walk around, pick up gold nuggets and catch the real graded trading card roaming the island like an enchanted item. No deposit, no wallet needed to play.

      Fees spawn gold nuggets

      Every 60 seconds the creator fees are claimed on-chain and turned into gold nuggets scattered across the island. Walk over one to pick it up.

      A real card roams free

      The other part of the fees fills the card vault. As soon as it reaches $10, a real graded card is bought on Collector Crypt and set loose on the island. Cards go up to $20 while the coin is on the bonding curve, up to $50 after migration.

      Hit it with gold nuggets

      Each nugget that hits the card is one try. Odds start at 0.4% and grow with every miss, so the card always gets caught. Every roll is provably fair.

      Catch it, claim it

      Whoever lands the winning throw connects or pastes a Solana wallet (read-only, no signature) and the card is sent to it. Keep it, ship it, or sell it back.

      Snowballs are free and unlimited. The 30 mobs roam the same island for everyone: complete the bestiary to win a real graded card. The legendary only shows up during rare events.
      ~88gold nuggets hit the card on average before someone catches it. Odds go up +0.012 pts per miss, up to 25%.
      0real cards caught so far. The more volume, the more nuggets and the better the cards.

      Cards are real graded slabs vaulted by Collector Crypt. Mobs are original creatures made for LODE. Not affiliated with Mojang, Microsoft or any trading card company.

      Real cards won

      Every card below was bought with creator fees, set loose on the island and caught by a miner.

      Verify

      Nobody, not even us, can choose which throw wins. When a card is set loose, the server publishes sha256(secret). Throw #n (index i = n − 1) wins if HMAC-SHA256(secret, "cardId:i") is below the odds of that throw. When the card is caught the secret is revealed, and your browser can replay every throw below.

      1. The card appears with its commitment hash (also written on-chain in a memo).
      2. Each gold nugget that hits it is logged in order: throw #1, #2, #3…
      3. On the catch, the secret is revealed: check its hash, then recompute every roll.